When a Project Version value has been specified in the Project Settings, this value is not set into either the File Version value or the Product Version value in a packaged game. The File Version value that is shown is the Engine version (eg. "4.21.2.0"), and the Product Version shows the Engine branch string (eg. "++UE4+Release-4.21-CL-4753647"). It would be helpful if at least one of these "version" values shows the Project Version value that had been set.
RESULT:
Neither of the two "version" properties in the Details tab reflect the Project Version value that had been set previously.
EXPECTED:
At least one of the "version" properties in the Details tab shows the Project Version value.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-69620 in the post.
1 |
Component | UE - Foundation - Cpp Tools |
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Affects Versions | 4.22, 4.20.3, 4.21.2 |
Created | Feb 5, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |