Description

It is possible to create spline logic that will not be detected by infinite loop detection.

Also hangs if executed in Event Graph on Begin Play.

If saved but not compiled and placed in Editor Startup Map, Editor will hang on startup.

 

Confirmed in MAIN 4.23 @ CL 5422545

Steps to Reproduce
  1. Create an Actor BP and paste/create attached BP logic in Construction Script
  2. Resolve Compile errors (Create Spline Variable, enter valid Position)
  3. Compile

Result: Editor hangs indefinitely

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-71676 in the post.

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Unresolved
ComponentGameplay - Blueprint Compiler
Affects Versions4.224.20.34.21.2
CreatedMar 16, 2019
UpdatedMay 6, 2019