Description

It is possible to create spline logic that will not be detected by infinite loop detection.

Also hangs if executed in Event Graph on Begin Play.

If saved but not compiled and placed in Editor Startup Map, Editor will hang on startup.

 

Confirmed in MAIN 4.23 @ CL 5422545

Steps to Reproduce
  1. Create an Actor BP and paste/create attached BP logic in Construction Script
  2. Resolve Compile errors (Create Spline Variable, enter valid Position)
  3. Compile

Result: Editor hangs indefinitely

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71676 in the post.

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Won't Fix
CreatedMar 16, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021