Steps to Reproduce

1. Open a Maya scene that contains an asset to publish to Shotgun.
2. In the menu, select Shotgun > Publish...
3. Make sure the "Render Asset Turntable in Unreal" is checked.
4. Click on "Validate".
Note that the validation fails.

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Fixed
CreatedApr 26, 2019
ResolvedJun 1, 2020
UpdatedMay 26, 2021