Geometry Cache crashing when loading async in a cooked build

Anim - GeomCache - May 15, 2019

Geometry cahces check if they are in the game thread, which causes a crash when their packages are async loaded in a cooked build. ...

Re-opening a Level with Datasmith Animation loses hierarchy

Datasmith - Core Lib - May 7, 2019

It appears to be an issue with persistence and the sequencer. If the level is saved and reloaded without opening the sequencer all hierarchy is fineif you open the sequencer, then save the level, ...

When editing a color curve at the emitter level color is not updated correctly at system level

Rendering - Niagara - May 6, 2019

Editing color curves at the emitter level will not propagate to the system level when saving and applying. The curve will look correct int the system stack, but the particle colors will not match. ...