Sequencer doesn't update Light color track

UE - Anim - Sequencer - May 30, 2019

Path tracing gets harsh shading falloff if using area lights

UE - Graphics Features - Lumen - May 24, 2019

Geometry Cache crashing when loading async in a cooked build

UE - Editor - Content Pipeline - Import and Export - May 15, 2019

Geometry cahces check if they are in the game thread, which causes a crash when their packages are async loaded in a cooked build. ...

Re-opening a Level with Datasmith Animation loses hierarchy

UE - Editor - Content Pipeline - Datasmith - Importer - May 7, 2019

It appears to be an issue with persistence and the sequencer. If the level is saved and reloaded without opening the sequencer all hierarchy is fineif you open the sequencer, then save the level, ...

When editing a color curve at the emitter level color is not updated correctly at system level

UE - Niagara - May 6, 2019

Editing color curves at the emitter level will not propagate to the system level when saving and applying. The curve will look correct int the system stack, but the particle colors will not match. ...

Maya Shotgun turntable generation not compatible with Unreal 4.22

UE - Editor - Content Pipeline - Import and Export - Apr 26, 2019

Inserting before a FSlateImageRun twice will cause crash

UE - Editor - UI Systems - Apr 12, 2019

Revit linked model exported with section box is missing objects from curtain wall.

UE - Editor - Content Pipeline - Datasmith - Exporters - Apr 2, 2019