Static meshes are not rendered as particles when using the Static mesh module in Niagara and setting its source to a static mesh in the scene.
Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 7053647), 4.23 (CL - 7224811), 4.24 (CL - 7225709)
Expected: The particles would reflect the source
Result: The static mesh is not rendered as the Niagara particles
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-76871 in the post.
1 |
Component | UE - Niagara |
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Affects Versions | 4.23, 4.21.2, 4.22.3 |
Target Fix | 4.25 |
Created | Jul 7, 2019 |
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Resolved | Mar 4, 2020 |
Updated | Jul 30, 2020 |