Description

The "DisableDebugCamera" node and the "ExecuteConsoleCommand" node with "ToggleDebugCamera" in the Command field do not disable an enabled Debug Camera.

Found in 4.22.3 CL#7053642
Reproduced in 4.21.2 CL#4753647, 4.23 Preview 4 CL#7647024, 4.24 Main CL#7705357

Steps to Reproduce

1. Create a new blueprint project.
2. Create a new custom input (Test Input).
3. Open the pawn blueprint.
4. Get the Player Controller and call "Execute Console Command" with a Command value of "ToggleDebugCamera", then a delay of 1 second, and then an "Execute Console Command" with a Command value of "ToggleDebugCamera" or "DisableDebugCamera" node (see attached images).
5. Play in Editor and press the Test Input.

Result: The Debug Camera isn't disabled after 1 second.

Expected: The Debug Camera is disabled after 1 second.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78389 in the post.

6
Login to Vote

Non-Issue
ComponentUE - Gameplay
Affects Versions4.234.21.24.244.22.3
CreatedAug 5, 2019
ResolvedAug 13, 2019
UpdatedAug 13, 2019
View Jira Issue