A sequence made from a sequence actor component doesn't play audio in editor or in PIE when the child of another actor or track.
This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4.23 (CL-7838574) and Main 4.24 (CL-7887407)
Results: Play the sequence, notice there's no sound. Start the game, notice there is sound but this only happens when audio is a child track (spatialized)
Expected: Audio plays in Editor when playing a Sequence from an ActorSequence component. Audio plays in game (and editor) when the track is spatialized (a child of another actor)
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78580 in the post.
3 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Target Fix | 4.24 |
Created | Aug 8, 2019 |
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Resolved | Aug 25, 2019 |
Updated | Nov 15, 2019 |