Infinite loop is called when the loop is implemented by only one, one time. When the set up should not flag anything until iteration 1,000,000.
Ensure the maximum loop iteration in general settings is set to 1,000,000
Create a new function with consists of a loop and a int32 variable and attach to BeginPlay
Set Last Index to 100,000 or greater.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79568 in the post.