Infinite loop is called when the loop is implemented by only one, one time. When the set up should not flag anything until iteration 1,000,000.

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Steps to Reproduce

Ensure the maximum loop iteration in general settings is set to 1,000,000

Create a new function with consists of a loop and a int32 variable and attach to BeginPlay


Set Last Index to 100,000 or greater. 


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ComponentUE - Gameplay - Blueprint
Affects Versions4.
CreatedAug 29, 2019
ResolvedAug 31, 2019
UpdatedSep 3, 2019