Description

Specific to the Blueprint Construction Script, Local Variables cannot have their value set in the Editor, because the "Default Value" section of the Details tab will never appear. This only affects Local Variables in the Construction script.

Steps to Reproduce
  1. Open a new Blank Blueprint Project in Unreal 4.23
  2. Create a new Actor Blueprint "NewBlueprint"
  3. Navigate to the Construction Script Graph, create a new Local Variable (Default Bool)
  4. Press Compile

 

 

Result: Default Value is missing from the details panel upon compile.

Expected: Default Value would populate the details panel upon compile

Regression: Yes

 

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Fixed
ComponentGameplay
Affects Versions4.234.24
Target Fix4.24
Fix Commit10035337
Main Commit10035352
Release Commit10035337
CreatedSep 19, 2019
ResolvedNov 5, 2019
UpdatedNov 6, 2019