Description

Changing the effect quality from the console window causes Niagara systems to reset their visibility.

 

Tested in 4.22.3(CL - 7053647), 4.23 (CL - 8386587), 4.24 (CL - 9023396)

Steps to Reproduce
  1. In a blank project, create a Niagara emitter based on any template
  2. Create a Niagara system based on said emitter
  3. Drag the Niagara system to the scene
  4. In the Details Panel of the Niagara system, turn off the Auto Activate flag
  5. Open the console window type the following: sg.EffectsQuality 1

Expected: The effects quality changes, but the Niagara system remains disabled

Result: The Niagara re-enables itself despite the flag still being off

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-80749 in the post.

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Fixed
ComponentRendering - Niagara
Affects Versions4.234.244.22.3
Target Fix4.24
Fix Commit9125323
CreatedSep 24, 2019
ResolvedSep 26, 2019
UpdatedSep 30, 2019