Developer Notes

Potential BP workaround: Get Game User Settings -> Set Fullscreen Mode (Enum: Fullscreen) Then connect Return Value from Game User Settings to an Apply Settings node


Packaged projects will not match monitor resolution when SteamVR is being used.


STEAMVR 1.7.15 used

Steps to Reproduce
  1. Prerequisite run with Vive/WMR or if using Oculus, increase SteamVR priority in DefaultEngine.ini's [HMDPluginPriority]
  2. Create and Package a 4.23 project
  3. Run packaged project

Result: Game window will extend past monitor boundaries.

Workaround: Unplug HMD or Disable SteamVR plugin and package

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ComponentUE - Platform - XR
Affects Versions4.234.24
Target Fix4.24
Fix Commit10090439
Main Commit10833853
Release Commit10090439
CreatedOct 4, 2019
ResolvedDec 19, 2019
UpdatedAug 18, 2020