When enabling "Run Construction Script in Sequencer" on a Blueprint Child Actor and having "Rerun Construction Scripts" turned on in Sequencer, the Child BP's properties become inaccessible in Sequencer.
This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4.23 (CL-8386587) and 4.24 (CL-9551884)
Results: The skeletal mesh component of the blueprint with Run Construction Script in Sequencer enabled turns yellow/red and its properties become inaccessible.
Expected: The properties of the skeletal mesh component are accessible.
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-81840 in the post.
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Component | UE - Anim - Sequencer |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Target Fix | 4.24 |
Created | Oct 15, 2019 |
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Resolved | Oct 19, 2019 |
Updated | Jan 25, 2021 |