Landscape LOD tessellation creates big holes in landscapes.
I update a 4.23 project, not sure if it break on a native 4.24 landscape.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-81923 in the post.
| 0 |
| Component | UE - LD & Modeling - Terrain - Landscape |
|---|---|
| Affects Versions | 4.24 |
| Target Fix | 4.24 |
| Release Commit | 9892720 |
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| Created | Oct 16, 2019 |
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| Resolved | Oct 28, 2019 |
| Updated | Jan 25, 2021 |