REGRESSION: No, this occurs as far back as 4.22.
Duplicating two nested components can result in the duplicates not being visible in the component tree in the blueprint editor until the user compiles.
This seems to only occur if the user selects both components and selects the parent component last.
RESULT
The duplicate components are not available in the component tree. Compiling the blueprint makes them visible
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-82345 in the post.
1 |
Component | UE - Gameplay - Components |
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Affects Versions | 4.22, 4.23, 4.24, 4.25 |
Created | Oct 23, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |