Description

REGRESSION: No, this occurs as far back as 4.22.

Duplicating two nested components can result in the duplicates not being visible in the component tree in the blueprint editor until the user compiles.

This seems to only occur if the user selects both components and selects the parent component last.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Create and open an actor blueprint.
  3. Add two scene components.
  4. Nest one of the added components under the other.
  5. Ctrl+Click the nested component and then its parent.
    • Important. If you select the parent first, the issue does not occur
  6. Ctrl+W.

RESULT

The duplicate components are not available in the component tree. Compiling the blueprint makes them visible

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-82345 in the post.

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Unresolved
ComponentGameplay - Components
Affects Versions4.224.234.244.25
CreatedOct 23, 2019
UpdatedNov 5, 2019