After enabling forward shading, having two planar reflections in the scene causes one instance to not render properly.

Tested in 4.22.3 (CL - 7053647), 4.23.1 (CL - 9631420), 4.24 (CL - 9828119), 4.25 (CL - 9828147)

Steps to Reproduce
  1. Download the attached project
  2. Open the NewMap level
  3. Look in the viewport

Expected: Both Planar Reflection captures should be showing the mesh

Result: Only a single instance shows the reflection

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.
CreatedOct 25, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
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