Description

Adding a Skel Vert/Surf Location node to a Particle Effect causes it to stop displaying particles and throws the warning "No Async Tick". Toggling Skel Vert/Surf Location off allows the Particle to work again.

This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4.23.1 (CL-9631420), 4.24 Preview 1 (CL-9979423), and Main 4.25 (CL-10069919)

Steps to Reproduce
  1. Open the UE4 Editor and create a Blank project
  2. Right-Click on the Content Browser and create a Particle System
  3. Open the Particle system and add a Skel Vert/Surf location node

Results: NO ASYNC TICK in appears viewport and the particles disappear

Expected: The Particles would still appear

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Backlogged
ComponentRendering - Cascade
Affects Versions4.23.14.244.22.34.25
CreatedNov 7, 2019
UpdatedNov 18, 2019