Description

Oculus Splash screen image no longer shows on Quest.

 

Unable to reproduce on PC (If you package a project without 'Start in VR' enabled you will be able to see splash until you enable HMD)

 

Confirmed that SplashDescs is updated in both versions DefaultEngine.ini

[/Script/OculusHMD.OculusHMDRuntimeSettings]
bAutoEnabled=True
+SplashDescs=(TexturePath=/Engine/EngineResources/AICON-Green.AICON-Green,TransformInMeters=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=4.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),QuadSizeInMeters=(X=3.000000,Y=3.000000),DeltaRotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),TextureOffset=(X=0.000000,Y=0.000000),TextureScale=(X=1.000000,Y=1.000000),bNoAlphaChannel=False)
Steps to Reproduce

In Project Settings -> OculusVR add an element to Splash Descs and set a texture (AICON - Green used in my test)

Launch on Device (Quest)

In 4.22 the texture is visible when opening app, in 4.23+ you just see the 3 dots.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-84307 in the post.

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Unresolved
ComponentXR
Affects Versions4.23.14.24
Target Fix4.24.1
CreatedNov 12, 2019
UpdatedDec 4, 2019