Custom Events get unbound when duplicating Level Sequences
Result: Event is unbound
Expected: Event to be bound to the event created in the initial sequence
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-84380 in the post.
| 2 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.24 |
| Target Fix | 4.26 |
| Fix Commit | 14124779 |
|---|
| Created | Nov 13, 2019 |
|---|---|
| Resolved | Aug 17, 2020 |
| Updated | Apr 28, 2021 |