Instanced Foilage Actor painted on an Actor who is attached to a Parent Actor, does not update transform when Parent is moved.
Note: The foliage will move if the base actor is moved directly, independent of it's attached parent, however it will not move if the parent is moved directly.
Results: The attached Cube 2 will move along with Cube2, but the foliage instanced static mesh will not move with it.
Expected: When an attached actor is moved, any foliage based on it moves with it (regardless of how the actor is moved).
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-85272 in the post.
4 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.22, 4.23, 4.24, 4.25 |
Created | Dec 2, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |