Running r.AllowOcclusionQueries 0 command seems to set bWait = true, causing large wait times
Tested: 4.22.3 CL#7053642 , 4.24P4 CL#10387632 , 4.25 CL#10479005
Link to the users video, which explains the issue better:
[Link Removed]
Link to user's answerhub post:
https://answers.unrealengine.com/questions/557636/view.html
Result: AllowOcclussionQueries 0 causes huge wait time
Expected: AllowOcclussionQueries 0 command to set bWait = false and there to be no huge wait time
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-85356 in the post.
19 |
Component | UE - Graphics Features |
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Affects Versions | 4.23.1, 4.24, 4.22.3, 4.25 |
Created | Dec 3, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |