The behavior in this bug is a little odd since it is not present in any project that is upgraded to 4.24.1 (CL-10757647), but only those that are created directly in 4.24.1. The behavior is also a little different in 4.25 (CL-10870012), being that only the Grass physics material is recognized on the Landscape.

Steps to Reproduce
  1. Download and open the attached project
  2. Play in-Editor and run around on the static meshes and the landscape that have the Physics Materials applied

Results: When walking over the landscape Default prints, but if you try walking over the static meshes it works as expected.

Expected: Landscape return correct surface type

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Cannot Reproduce
ComponentUE - Simulation - Physics
Affects Versions4.24.14.25
Target Fix4.26
CreatedDec 26, 2019
ResolvedSep 25, 2020
UpdatedJul 23, 2021
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