The Reflection Capture is not showing reflections for anything but the Sky Light when all Lighting is set to Fully Dynamic.

This was reported and tested in 4.24.1 (CL-10757647). This was reproduced in 4.23.1 (CL-9631420) and Main 4.25 (CL-10870012)

Steps to Reproduce
  1. Open the UE4 Editor and create a Blank project
  2. Create a Chrome Material (see screenshot)
  3. Add a Sphere to the Level and apply the Chrome Material
  4. Change Light Source and SkyLight to Movable
  5. Build Lighting

Results: Only the Sky Sphere reflection will be reflected in the chrome sphere, if everything is static and baked it's working.

Expected: For all reflections to show on the Sphere

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By Design
ComponentUE - Rendering
Affects Versions4.
Target Fix4.25
CreatedDec 27, 2019
ResolvedJan 7, 2020
UpdatedJan 7, 2020