'Exposure Compensation Curve' is not being applied in Standalone or Packaged projects.

Confirmed in 4.25 MAIN at CL 10871578

Steps to Reproduce
  1. Add a PostProcessVolume to scene and set to Unbound/InfiniteExtent
  2. Create a float Curve (Miscellaneous -> Curve) With 2 keys (-16,-10) and (16 ,10)
  3. Protip - use console command showflag.visualizehdr 1 (also, it may help to enable realtime viewport)
  4. In PostProcessVolume  enable Exposure Compensation Curve and apply curve.

Launch in Standalone or Package

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ComponentUE - Rendering
Affects Versions4.
Target Fix4.25
Fix Commit11356026
Main Commit11388545
CreatedDec 29, 2019
ResolvedFeb 13, 2020
UpdatedSep 19, 2021