Adding a child widget that contains a bound animation to a separate widget blueprint results in failure to save. Working in 4.22.3


Tested in: 4.22.3 CL#7053642, 4.24.1 CL#10757647, 4.25 CL#10889200


Notes: The "ChildWidget" is derived from the "TestWidget" C++ class and the "ParentWidget" is derived from UMG.UserWidget. The widget animation "TestAnim" is under protected in the TestWidget class. 


Project Link: [Link Removed]

Steps to Reproduce
  1. Download and open the project from the link provided
  2. Open the Parent widget blueprint
  3. Add the "User Created" ChildWidget to the section specified in the ParentWidget's hierarchy
  4. Press Save


Results: Error message appears and the project will no longer save the bp

Expected: No error message and to be able to save the BP


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By Design
ComponentUE - Editor - UI Systems
Affects Versions4.
Target Fix4.26
CreatedJan 10, 2020
ResolvedMay 5, 2020
UpdatedMay 5, 2020