Vertex Fogging setting causes skybox material on large skybox mesh to not be rendered.
Confirmation for 4.25 blocked by [Link Removed]
4.23 project attached. (Verify in 4.23 then change to 4.24 to see regression)
Result: Skybox texture not visible when running on Quest
This does not repro when deploying with 'Launch on' dropdown
This does not repro when packaging a Development build
This does not repro if you Disable ES3.1 and enable Vulkan
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-88447 in the post.