Dynamically created media texture is not applied to assigned meshes. 


Tested in: 
4.23.1 CL#9631420, 4.25 CL#11574810

Steps to Reproduce
  1. Open attached project
  2. Open "Cube_Blueprint" and press play


Result: The created media texture is not applied to the static mesh

Expected: The media texture "The Texture" to have the assigned value and to be applied to the staticmesh.  

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ComponentMedia Framework
Affects Versions4.
CreatedFeb 21, 2020
ResolvedMay 19, 2022
UpdatedMay 19, 2022
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