Dynamically created media texture is not applied to assigned meshes.
4.23.1 CL#9631420, 4.25 CL#11574810
Result: The created media texture is not applied to the static mesh
Expected: The media texture "The Texture" to have the assigned value and to be applied to the staticmesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-89272 in the post.