We have written a plugin for UE4 that allows Unreal users to import and set up Megascans assets into Unreal Engine. Recently we added Alembic files to our assets and also updated all our plugins to support importing these files in various tools. We were unable to update our UE4 plugin because we were afflicted by this issue:

It would be great if this bug is fixed soon so that we Quixel's Unreal users can benefit from the new format.

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Fix Commit11538811
Main Commit11601659
Release Commit11538811
CreatedFeb 25, 2020
ResolvedFeb 25, 2020
UpdatedMar 19, 2020