We have written a plugin for UE4 that allows Unreal users to import and set up Megascans assets into Unreal Engine. Recently we added Alembic files to our assets and also updated all our plugins to support importing these files in various tools. We were unable to update our UE4 plugin because we were afflicted by this issue: https://forums.unrealengine.com/development-discussion/python-scripting/1631584-import-alembic-with-abcimportsettings-in-unreal-4-22-using-python
It would be great if this bug is fixed soon so that we Quixel's Unreal users can benefit from the new format.
I am not able to find world outliner how to enable it?
Trying to launch , erorr,dll missing
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does TextureRenderTarget2D get TArray<uint8> type data?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-89453 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 4.22, 4.23, 4.24 |
Target Fix | 4.25 |
Created | Feb 25, 2020 |
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Resolved | Feb 25, 2020 |
Updated | Mar 19, 2020 |