The issue can be reproduced from the attach project in https://udn.unrealengine.com/questions/558782/view.html
How to delete some elements correctly when deleting an array loop?
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How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-90071 in the post.