Description

Component transforms for player characters don't seem to be recorded in take recorder.

Steps to Reproduce
  1. Create a new project based off the third person template
  2. Enable the Take Recorder plugin and restart the editor
  3. Open the take recorder window (Window > Cinematics > Take Recorder) 
  4. Drag the ThirdPersonCharacter actor from the world outliner into the take recorder sources 
  5. Verify that the source is set to record all the actor's components by clicking on the source in take recorder
  6. PIE
  7. Start recording in take recorder
  8. Move the camera around the character with the mouse while recording
  9. Stop PIE and recording by hitting ESC
  10. In the bottom right of the screen click on the link in the toast that says "Browse to..." to open the sequence
  11. Check the camera and spring arm components' transform tracks

 

RESULT:

The sections will be empty, and playing back the sequence will not replay the movement that should have been recorded.

NOTE:
Behavior is the same when adding the character as an actor or pawn source in take recorder.

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Unresolved
ComponentUE - Virtual Production - Tools - Take Recorder
Affects Versions4.244.255.5
Target Fix5.6
CreatedMay 4, 2020
ResolvedAug 31, 2021
UpdatedOct 16, 2024
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