FSequencer::SetPlaybackEnd calls SetUpperBound which creates a TRangeBound with the default bounds type, so the end frame will be inclusive instead of exclusive.
RESULT:
The printed frame will be one higher than expected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93199 in the post.
| 0 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.25 |
| Target Fix | 4.25.1 |
| Created | May 14, 2020 |
|---|---|
| Resolved | May 18, 2020 |
| Updated | Aug 26, 2020 |