Description

This is being seen in the wild... can release a temporary fix until 4.26 when we can change the headers and fix it for real.

Steps to Reproduce

It's a race condition, hard to repro. If GC happens at the same time rendering happens then the output frame is skipped.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94111 in the post.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.25
Target Fix4.25.2
Fix Commit13738007
Release Commit13738007
CreatedJun 8, 2020
ResolvedJun 22, 2020
UpdatedJan 12, 2021
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