If the Get Class Defaults node is connected to a reroute node, compiling the blueprint will hide all the pins on the node.
RESULT
The pin is no longer visible.
WORKAROUND
Don't use the reroute node and connect the variable directly to the Get Class Defaults.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I can't open my map from the editor.
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94768 in the post.
3 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.24, 4.25 |
Target Fix | 5.0 |
Created | Jun 23, 2020 |
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Resolved | Dec 8, 2021 |
Updated | Jan 26, 2023 |