The name of Animation Curve may change when retargeting an asset that depends on AnimSequence asset to Skeleton with different order of Animation Curve.

Steps to Reproduce
  1. Create Project of Advanced Locomotion System V4 which is a permanently free content from marketplace.
  2. Create ThirdPersonTemplate Project
  3. Migrate ALS_AnimMan_CharacterBP of (1) to ThirdPersonTemplate
  4. Open ThirdPersonTemplate Project
  5. Open UE4_Mannequin_Skeleton and set up for retargeting as follows.
     Set Humanoid to Select Rig of Set up Rig.
     Press the AutoMap button.
    [Link Removed]
  6. Open ALS_N_Walk_F for AnimSequence asset.
    Confirm that Feet_Position and Weight_Gait are set as the data of Animation Curve.
    [Link Removed]
  7. Right click on ALS_N_WalkRun_F in the Blend Space asset
    Select Duplicate Anim Assets and Retarget from Retarget Anim Assets.
    Retarget to UE4_Mannequin_Skeleton.
    [Link Removed]
  8. Open ALS_N_Walk_F after retargeting, the name of AnimCurve has changed
    [Link Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94869 in the post.

Login to Vote

Cannot Reproduce
ComponentUE - Anim - Rigging
Affects Versions4.25
Target Fix5.1
CreatedJun 25, 2020
ResolvedJun 28, 2022
UpdatedJun 28, 2022