The frame appears to be getting skipped entirely, but the timing for the frames on either side of them is correct, ie: if frame 10 is skipped, frame 9 and 11 still match the working case, so the overall duration is correct there is just no output for frame 10.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95102 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.25 |
Target Fix | 4.25.2 |
Fix Commit | 13814554 |
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Release Commit | 13815467 |
Created | Jun 30, 2020 |
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Resolved | Jul 1, 2020 |
Updated | Jan 12, 2021 |
7675 - Edstub207 |
7540 - Edstub207 |