Licensee reports 2048x2048 scene capture rendering causes on-screen flickering, that disappears when a 512x512 resolution is used.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95512 in the post.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.25 |
Target Fix | 4.26 |
Created | Jul 17, 2020 |
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Resolved | Sep 17, 2020 |
Updated | Nov 19, 2020 |