Description

From this UDN:

https://udn.unrealengine.com/questions/601647/animation-insights-crash.html

Looks like we need to cache the function index in FAnimNode_LinkedAnimGraph::DynamicLink and apply the same logic that is in FAnimInstanceProxy::UpdateAnimation to push the correct node ID to the context when calling Proxy.UpdateAnimation_WithRoot.

Steps to Reproduce

See UDN

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Fixed
ComponentOLD - Anim
Affects Versions4.26
Target Fix4.26
Fix Commit14299102
Release Commit14299102
CreatedAug 25, 2020
ResolvedSep 11, 2020
UpdatedJul 23, 2021
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