From this UDN:
https://udn.unrealengine.com/questions/601647/animation-insights-crash.html
Looks like we need to cache the function index in FAnimNode_LinkedAnimGraph::DynamicLink and apply the same logic that is in FAnimInstanceProxy::UpdateAnimation to push the correct node ID to the context when calling Proxy.UpdateAnimation_WithRoot.
See UDN
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-97528 in the post.
| 0 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.26 |
| Target Fix | 4.26 |
| Created | Aug 25, 2020 |
|---|---|
| Resolved | Sep 11, 2020 |
| Updated | Jul 23, 2021 |