This issue seems to stem from the incorrect constructor being called for TScriptInterface, so the correct Interface pointer does not get called.
If you explicitly connect a reference to "Self" to the Task Owner input pin, than the code behaves as expected.
Result: Notice that you do not see printed string. You can set breakpoints in the AI Controller BP to see that the delay does indeed execute but never finishes.
Expected: The breakpoints in the AI controller BP are hit and the string is printed from the "On Finish" exec pin.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Why doesn't the collision diminish when the collision radius decreases?
How to achieve HLSL Multiple Render Target in Material blueprints?
How does TextureRenderTarget2D get TArray<uint8> type data?
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-97884 in the post.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.24.2, 4.25, 5.0-m3 |
Target Fix | 5.0-early access |
Created | Aug 31, 2020 |
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Resolved | Mar 29, 2021 |
Updated | Apr 28, 2021 |