Various users have reported seeing the default UE splash logo appear briefly before their custom launch screen appears. This was reported to have been seen in 4.25, and did not occur for users in 4.23 or 4.24.
This issue has not been seen on Android
Users have reported seeing this issue on iPhone Xs and iPhone 8. Issue was tested on an iPhone 6S, and the issue did not occur.
This issue was not reproduced locally when tested in 4.25.3 with a First Person blueprint template project set to Shipping configuration on an iPhone 11 when deploying manually to the device and 'For Distribution' unchecked. It is possible this issue is specific to deploying the application to the device via TestFlight.
Repro steps from user:
Results: UE4 splash screen logo flashes briefly before the alternate launch image appears
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Why does the REMOVE method of map container remove elements have memory leaks?
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.25.3 |
Target Fix | 4.26 |
Created | Sep 15, 2020 |
---|---|
Resolved | Oct 20, 2020 |
Updated | Oct 20, 2020 |