The first ID contains brackets and a trailing slash while the second does not. Alternatively if the engine is opened with a .uproject argument no ID will be created until the "Open Project" dialog is opened. In the latter case one ID will be written, if the dialog is closed and reopened the second will appear.

Steps to Reproduce
  1. Remove the ~/.config/Epic/UnrealEngine/Install.ini (it is a hidden folder in the Home folder of the User)
  2. Open the UE4 Editor
  3. Open the newly generated Install.ini

Results: An Install.ini file is created with multiple IDs to the same engine.

Expected: Install.ini should have one ID per engine.

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Won't Fix
ComponentUE - Platform - Linux
Affects Versions4.25.35.0
CreatedSep 17, 2020
ResolvedJul 12, 2022
UpdatedJun 8, 2023
Pull Requests
9906 - MalikuMane
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