Object Mixer shows actors the World Outliner hides (5.8 is incompatible with 5.7-and-earlier behavior)

UE - CAPT - Tools - Aug 25, 2026

For the same project and the same filter, Object Mixer returns a different set of actors on 5.8 than it does on 5.7. Actors that the World Outliner hides now appear in the Object Mixer list. Editor ...

The editor crashes to Assertion Failed after enabling a light's "Lighting Channels" from the "Light Mixer" panel

UE - CAPT - Tools - Feb 9, 2026

The crash only occurs when enabling the channels of lights that are part of the "BP_SphereLight" or "SM_CubeLight". Enabling the channels of a single "PointLight" or "SpotLight" doesn't crash the ed ...

If any light source is deleted, and a single light has its visibility state changed in LightMixer, all the other lights in the scene that were invisible turn visible

UE - CAPT - Tools - Jul 31, 2025

If any light source is deleted, and a single light has its visibility state changed in LightMixer, all the other lights in the scene that were invisible turn visible. The behavior only shows after d ...

The LightMixer window is making all scene lights visible once you toggle the visibility of a single light

UE - CAPT - Tools - Jul 31, 2025

The LightMixer window is making all scene lights visible once you toggle a single light as visible. Any light source (except SkyLight) will be turn visible once a single light is made visible using ...

Light Mixer - All of the Light Attributes disappear when you have Show Only Selected enabled

UE - CAPT - Tools - Jun 13, 2025

All of the Light Attributes disappear when you have Show Only Selected enabled. ...

Pasting a folder on the Outliner while LightMixer and ViewChanges windows are open/docked crashes the Editor

UE - CAPT - Tools - Jun 12, 2025

When both LightMixer and ViewChanges windows are open, pasting a folder into the Outliner crashes the editor. For more detailed steps, refer to the Steps To Reproduce section. This happens whenever ...

Suggested improvements to TcpMessagingModule

UE - CAPT - Tools - Apr 12, 2022

This a repost of a question that I posted to ue5help but it got closed before I got an answer. I am open to making the changes I've requested here and sending them back if that will expedite things. ...