Regenerated DefaultEngine.ini should regenerate with D3D12 RHI not D3D11 RHI which would match the original generation of the file. 4.27 is generated with D3D11 and regenerated with D3D12. ...
Typical view when setting is 4:[Link Removed] Problematic view when setting is 3:[Link Removed] ...
This is not a regression. Tested in: //UE4/Release-4.27 CL18319896 Binary //UE5/Release-5.0-EarlyAccess CL16682836 Binary //UE5/Release-5.0 CL18407655 Personal P4 When opening a static mesh without ...
Currently, double clicking on a thumbnail for a SoftObjectPtr to a UWorld will load that level in the level editor without checking if the current world is dirty or prompting to save. This can resul ...
Checked on the Binary version //UE4/Release-4.25 stream CL 13942748 Version 4.25.3, logs are also saved into Engine folder: \AppData\Local\UnrealEngine\4.25\Saved\Logs instead of a Project folderIf a ...
All FName in transaction diff will be reported as modified if ordering isn't properly maintained making the proper uses of undo client `MatchesContext` not properly accurate ...