Repro: Create a variable that's a TMap of String/Structs.
Make sure the struct has an array in it.
Add an element to the array.
Add another.
All expanded details of the struct/array will collapse and has to be reopened every time a new element is added to the array.
USING PROJECT:
RESULT
All entries are collapsed.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
How does TextureRenderTarget2D get TArray<uint8> type data?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
How to properly terminate the DoWork thread function in FAsyncTask?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-92953 in the post.
18 |
Component | UE - Editor |
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Affects Versions | 4.24, 4.25, 5.0 |
Target Fix | 5.1 |
Fix Commit | 17828624 |
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Created | May 9, 2020 |
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Resolved | May 31, 2022 |
Updated | May 31, 2022 |