When loading thumbnails in FLinkerLoad::SerializeThumbnails, the level asset has two thumbnails. The first one has a size of 0, which causes the loading process to abort early. Since the actual thum ...
Display DrawDebugSphere at the DefaultPawn's positionSet bConstrainAspectRatio=true on the DefaultPawn's CameraComponent Setting bConstrainAspectRatio=true in CameraComponent causes DrawDebug renderi ...
Context When selecting a component on an actor, any CallInEditor functions on the component's class appear as buttons in the details panel. Problem The CallInEditor functions don't execute in Blu ...
In the Level Editor, dragging the mouse while the "Alt" key is pressed performs one of the "Orbit" movements: OrbitRotation, OrbitPan, OrbitZoom. The same can be done while Piloting an actor. Howev ...
When hovering over items located at the bottom right corner of the Content Browser while the Editor is maximized, the tooltip is not displayed. It seems that the tooltip would extend beyond the edge ...
Editor mode keyboard shortcuts active when in Play In Editor. This behavior is a departure from previous versions. It was described by the licensee as confusing and it clashes with gameplay assigne ...
Sub-menus disappear when using Linux in a remote session in launcher build of UE Release 5.5.4. ...