VSM r.Shadow.Virtual.UseReceiverMaskDirectional Breaks Cache Behavior Overrides

UE - Rendering - Features - Shadows - May 19, 2026

Since 5.7 this CVAR has been turned on by default and it ibreaks / prevents shadow cache behaviour to be set as we used to in 5.6 on meshes when r.Shadow.Virtual.UseReceiverMaskDirectional 1 Most o ...