AbilityAsync objects do not have proper EndAction support

UE - Framework - Blueprint - Aug 18, 2021

UAbilityAsync objects do not properly support a way to EndAction like a UAbilityTask. ...

Fbx exporter do not support material instance

zComponent - Archive - May 15, 2020

The fbx exporter should support material instance to export the same result has the user see in the content browser or in the level editor. ...

Remove Ant from Android supported build systems

UE - Platform - Mobile - Oct 7, 2019

We now only support Gradle for Android; Ant is fully depreciated. ...

Fix support for compiling editor in monolithic

UE - Foundation - Cpp Tools - UnrealBuildTool - Jul 1, 2016

Some licensees have reported good results compiling the editor in monolithic configurations - startup times are noticably shorter. I believe there are a number of things that need fixing up across t ...

GPU Lightmass does not support bounce lighting from landscapes

UE - Rendering - Features - Jun 29, 2024

GPU Lightmass does not support bounce lighting from landscapes, but CPU Lightmass does. ...

SingleLayerWater does not support shadows on local lights

UE - Rendering - Features - Dec 2, 2022

Local (point/spot) lights currently do not have shadows on SingleLayerWater materials. SLW uses forward-like clustered shading and loops over all local lights directly in the pixel shader. In order ...

[Feature Request] Support latest version of OpenVR for SteamVR

UE - Platform - XR - Apr 23, 2019

Increase the version of OpenVR we support to the latest version ...

[ZEBRA] Implement FSlateApplication::TakeScreenshot support for Metal

Tools - Jul 9, 2015

We need to implement support for reading from the Metal drawable's back-buffer texture for FMetalDynamicRHI::RHIReadSurfaceData FMetalDynamicRHI::RHICopyToResolveTarget in order to make FSlateApplic ...

Limited Number of Allowed Spawned Decal Actors

UE - Graphics Features - Jan 26, 2015

There is a relatively small number of decal actors which can spawn before all previously spawned decal actors disappear. Also Reproduced in 4.7 Preview 4 and Main Promotable-CL-2412886 ...

4k monitor support with touch and mouse does not work

Tools - Mar 20, 2018

Mouse and touch support seems to become unresponsive when the editor is running on a 4K panel. Certain play modes will allow click events to work while others do not when running on a 3840x2160 disp ...