Editor crash when saving a level instance in a folder with the same name as the level

UE - World Creation - Worldbuilding Tools - OFPA - Jan 27, 2023

Refreshing node does not resolve error and causes tooltip to display another line with same message with each refresh.

UE - Gameplay - Apr 14, 2017

Clicking the compile button in the Blueprint editor resolves the error. ...

Crash when removing Blueprint function

UE - Gameplay - Blueprint Compiler - Apr 23, 2018

The Editor crashes whenever the reference to the "DeleteThisFunction" function is deleted. ...

Navigation becomes incorrect after flipping a widget via scaling (-1)

UE - Editor - UI Systems - Dec 22, 2015

If the user flips a widget using the scaling feature in umg (scaling the widget by -1) this will cause the navigation for the widget to becomes incorrect. ...

Some Landscape Sculpt tools not available in VREditor

UE - Editor - Workflow Systems - Nov 8, 2016

Due to the panel being cut off, some of the landscape tools are currently unavailable to sculpt with ...

Hovered state does not fire when "Use Mouse for Touch" is set to true

UE - Editor - UI Systems - Slate - Jun 6, 2017

Hovered state does not fire when "Use Mouse for Touch" is set to true. As a note this also happens in a packaged game if the setting was set to true. ...

Input event bound to a widget are not triggered after the widget is recreated

UE - Gameplay - Input - Dec 19, 2024

The enhanced input events defined on the widget will no longer be triggered after the widget is recreated. Until the widget is added with AddToViewport, input events will be triggered correctly. If ...

Creating "Level Sequence with Shot" with spawnable cameras creates duplicate cameras

UE - Anim - Sequencer - May 31, 2023

This is not a regression as it does occur in //UE5/Release-5.1 @ CL 23901901 Repro Rate: 3/3 times ...

Collections reset when the engine upgrades project

UE - Editor - Content Pipeline - Content Browser - Jul 8, 2015

When you upgrade your project to a new version of the engine, your Collections are deleted from the Collection setting. ...

Box image size changes depending on texture resolution

UE - Editor - UI Systems - Sep 30, 2020

When the resolution changes, the cutting position seems to change depending on the margin setting. ...