If the user flips a widget using the scaling feature in umg (scaling the widget by -1) this will cause the navigation for the widget to becomes incorrect. ...
Due to the panel being cut off, some of the landscape tools are currently unavailable to sculpt with ...
Hovered state does not fire when "Use Mouse for Touch" is set to true. As a note this also happens in a packaged game if the setting was set to true. ...
The enhanced input events defined on the widget will no longer be triggered after the widget is recreated. Until the widget is added with AddToViewport, input events will be triggered correctly. If ...
This is not a regression as it does occur in //UE5/Release-5.1 @ CL 23901901 Repro Rate: 3/3 times ...
When you upgrade your project to a new version of the engine, your Collections are deleted from the Collection setting. ...
When the resolution changes, the cutting position seems to change depending on the margin setting. ...
When using the node "Scroll Widget Into View" the scroll box that uses it does not appear to scroll widgets into view when selecting widgets that are out up view in the up direction. Regression: Y ...
The editor is crashing when clicking the Maximize button on a standalone window when a startup movie is playing. ...
Copy / Pasting or Duplicating a Widget creates multiple transactions in Undo History. These transactions are labeled "Animatable Property changed.' By default, three Animatable Property changed eve ...