Attempting to add a new element to a struct array through the details panel when the panel is locked results in a crash. Regression?: No This issue did not occur exactly the same way in 4.18, but t ...
When a material is dragged/dropped into a skeletal editor's bone hierarchy, the editor will crash due to null ActorFactory Regression: Yes - Crash does not occur in 4.13.2 binary (CL 3172292) ...
Crash when element is added to a map variable with unhashable key. An error is thrown on compile but an element can still be added under the Details panel of the variable. Crash Reporter: [Link Rem ...
When trying to delete an existing (and saved) mesh instance from a Hierarchical Instanced Static Mesh component the Editor crashes due to a failed assertion, however clearing all instances does not ...
Crash occurs when the user changes a Text variable to a String while the Details panel is displaying its properties, and then compiling. Crash does not seem to occur if the Details are not visible. ...
Render Target is displayed across the client and server. Render target should only be displayed on the player and screen that spawns the actor. Note: Turning visibility off for the render target w ...
A behavior tree task created in code will break in the editor behavior tree. The BTTask node shows as red and says that the class cannot be found. Node must be deleted and replaced to fix the erro ...
Compile 'Note' on BP Interface events. It happens in actor BPs and also BP Widgets. A similar issue was fixed back in 4.11 with Custom Events. Could be related? https://jira.it.epicgames.net/brows ...
This issue is reproduced in 4.16 preview 3 version and in Mac, deployed into android device. And not reproduced in windows pc. Not reproduced in 4.15.2 launcher version(regression) Not reproduced on ...
The void function UButton::RebuildWidget() does not call PressMethod when rebuilding the widget. Tested 4.19.2 (CL- 4033788), 4.20.3 (CL - 4369336), 4.21 (CL - 4537669), 4.22 (CL - 4531805) ...