Also occurs in 4.15.2 so not a regression ...
Widget component does not update when setting widget class back to "None". When the widget class is returned to "None" the user can still see the previous widget in the viewport. The blueprint must ...
Some users are finding the result of an interp speed of 0 for the FinterpTo node to be unexpected. The reasoning expressed is that if the speed is equal to 0 that there should be no change. This would ...
Selecting Visual Studio 2017 as the preferred Source Code Editor in the Editor Preferences window only sets that preference for the current project, instead of making it a setting for any project us ...
Attaching / Detaching a blueprint actor to a player in a network environment causes location errors when the detach occurs. Even without the attach events being replicated or the blueprint's movemen ...
For a child instance inside of the level, the value of a parent int variable will reset if you add a new variable in the child and if there is a function in the parent that has the child as an outpu ...
DOF does not display correctly(screen turns black) on several mobile devices. I could repro the issue on:Samsung GALAXY S7, Android 6.0.1Xperia X Performance (F8132), Android 6.0.1 ...
We currently overlook local variables being collapsed into new function and/or macro graphs, where they are no longer in scope. Current workaround: Manually delete local variable "get" and "set" no ...
Crash occurs when selecting a different type for a variable in the My Blueprint panel. The crash does not occur when doing this in the Details panel. This does not occur in UE4/Main. Similar to [ ...
While testing in QA-Decals on iOS device, after loading into the project the UI will be glitched ~50% of the time. After further testing, it seems this bug only occurs on iPads running the iOS vers ...