This is a common crash affecting Mac users in 4.16, and going back at least to 4.11. This seems to be a continuation of [Link Removed], which was closed as cannot repro. User Descriptionswas looki ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: IsValidRef(GBuff ...
Editor crashes if a user presses tab while editing transform values in a blueprint struct. Note: This only occurs while editing transform variables, no other var causes this crash. Logs and Dump f ...
This is a common and longstanding crash that has occurred since at least 4.12 and affected more than 400 users. User DescriptionsWas following the first Blueprint tutorial and dragged the geometry ...
This is an infrequent Linux crash that has affected a few users in 4.17.1 Callstack from Log[2017.09.12-17.23.41:651][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_43 ...
When creating an C++ Actor with a Hierarchical Instanced Static mesh. when duplicating such an actor with mesh instances, the instances are not visible on the level. In this state, calling HISM comp ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
When the user enters immersive mode by hitting f11 and then opens the material editor, (which opens tabbed in the editor underneath the immersive display)The engine crashes when hitting attempting t ...
Editor crashes when a custom event node is called as a function within a different blueprint in a separate function, then copied and pasted into the event graph of the second blueprint, the executio ...