[CrashReport] UE4Editor-MetalShaderFormat.dylib!FGenerateMetalVisitor::print_constant()

UE - Graphics Features - Sep 22, 2017

This is an early trending crash coming out of the 4.18 previews. It occurs on Mac, and all affected project names indicate it is related to AR. Users have not provided any descriptions of their ac ...

Null FPhysicsActorHandle dereference in FBodyInstance::InitDynamicProperties_AssumesLocked when CreateShapes_AssumesLocked fails during async body init

UE - Runtime - Simulation - Aug 2, 2026

Summary When CreateShapes_AssumesLocked fails during async body creation, the failed FBodyInstance is left in Bodies[] with a released actor handle. InitDynamicProperties_AssumesLocked is then called ...

Package Failed with VS2019

UE - Foundation - Cpp Tools - Apr 27, 2019

Error Log: UATHelper: Packaging (Windows (64-bit)): CSC : warning CS1685: The predefined type 'System.Runtime.CompilerServices.ExtensionAttribute' is defined in multiple assemblies in the global al ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalRenderPipelineDesc::CreatePipelineStateForBoundShaderState()

UE - Graphics Features - Jun 29, 2017

This is a common crash affecting Mac users in the 4.16 release. Mark.S: "one of the visualisation shaders is setting up bogus render state" Callstack from LogLogActorFactory: Actor Factory create ...

[CrashReport] Crash on FMaterialEditor::OnCanPromoteToParameter()

UE - Rendering - Architecture - Materials - Jun 22, 2017

This is a common crash in the 4.16 release (affecting Windows and Mac). A log file is attached. Users have not provided descriptions so additional information is not currently available. Windows C ...

Xcode 26/16.4 Metal Toolchain generates metallib's that are not compatible with iOS 16

UE - Platform - Apple - Sep 23, 2025

Below is the error output from FirstPerson template as a C++ project: {+}../../../FirstPerson58CPP/Content/firstperson58cpp_sf_metal_es3_1_ios-metal_es3_1_ios.0.metallib, 5881486 bytes!2025-09-23 1 ...

[CrashReport] Linux crash - FMonitoredProcess::Launch()

UE - Platform - Linux - Sep 14, 2017

This is an infrequent Linux crash occurring in 4.17.1. Callstack from Log[2017.09.06-15.26.30:028][666]LogLinux: Error: appError called: Assertion failed: Assertion failed: [File:/home/***/.local/ ...

[CrashReport] Crash CheckForWorldGCLeaks() - EditorDestroyWorld()

UE - AI - Sep 8, 2017

This is a somewhat common but longstanding Mac crash that has affected users since at least 4.13. Recently in 4.17.1, the crashes are all occurring in various ARKit projects User DescriptionsI add ...

Creating a new C++ class derived from Instance Foliage Actor fails to link

UE - Core - Cpp Tools - Oct 5, 2022

This is not a regression. Tested in //UE4/Release-4.27 CL 18319896 Creating a new C++ class derived from Instance Foliage Actor fails to compile. User reported this issue after they tried to includ ...

[CrashReport] FMacWindow::ApplySizeAndModeChanges | SWindow::ReshapeWindow()

UE - Platform - Apple - Dec 1, 2017

This is an infrequent Mac crash in 4.18. Users have not provided any descriptions of their actions when the crash occurred. The callstack is similar to both [Link Removed] and [Link Removed] Call ...